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Theme 3: People, Places, and Environment

Pham, LeUyen. Outside, Inside. Roaring Brook Press, 2021.
Summary: 

Outside, Inside is a book about COVID-19 and how people have come together to face the challenges. Readers get a look into the lives of essential workers and those from different walks of life. 

Rationale: 

This book gives readers many opportunities to use geography and explores geographical concepts. Teachers can instruct the concept of place through the identification of physical and human characteristics of location. Students are also able to explore similarities and differences of people, places, and the environment.

Discussion Questions

1. How are the buildings and homes similar and different from one another? To yours?

2. How are the human characteristics different from home to home or building to building?

3. What are the different ways people are traveling by transportation?

4. On pages 5 and 6, what buildings and homes are most likely urban, suburban, or rural based on context clues?

5. Throughout the book how does the weather change?

Extension Activity

Instruct students to draw the home they live in and the means of transportation they use the most often. Then, have students draw a home from the book and a way of transportation that's different from their own. After, have students write in complete sentences the similarities and differences of both.

Marble Surface

Digital Resources

The National Geographic website includes links to a variety of high-quality instructional resources, including lessons, videos, articles, activities, and maps. Their Explorer magazines are now available for all elementary grades at no charge.

Google Lit Trips are award-winning supplementary reading resources where students become virtual traveling companions traveling right alongside characters in stories they are reading.

This website shows students geography content and games. Overall, Sheppard Software helps students be more absorbed in geography and make learning more fun and in a memorable way. The games are also designed with many difficulty levels so all students will be challenged no matter the level of knowledge or speed of progress.

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